ESO The Deadlands Zone Guide
The Deadlands is zone in The Elder Scrolls Online: Deadlands DLC, a part of The Gates of Oblivion 2021 Adventure.
The Deadlands is outside of main Tamriel Map.
- Bane of the Havocrels - travel route of Irncifel the Despolier, Vorsholazh the Anvil and Kothan the Razorsworn in Deadlands.
- Hellfire and Brimstone - Find all of Sister Celdina's lectures in the Brandfire Reformatory.
"An ever-changing landscape of fire and storm, of disaster personified and unending destruction, this is the domain of Mehrunes Dagon, Prince of Ambition and Lord of Flood and Flame. Behold its glory and bow before our Lord!"Valkynaz Nokvroz
ESO The Deadlands Zone.
ESO The Deadlands Zone
Location of The Deadlands in Tamriel.
Map Completion The Deadlands
Welcome to Fargrave Enter Fargrave for the first time.
Deadlands Grand Adventurer Complete 14 unique quests in the Deadlands.
Deadlands Master Explorer Discover and clear all delves and striking locales in the Deadlands, Deadlands Delver, Deadlands Pathfinder.
Bane of the Havocrels Defeat each of the Havocrel Executioners in the Deadlands: Irncifel the Despolier, Vorsholazh the Anvil, Kothan the Razorsworn.
Zone Storyline Quests
Points of Interest
Crafting Set Stations
Fargrave is city in The Deadlands zone in The Elder Scrolls Online: Deadlands DLC. Fargrave has two parts, Fargrave City District, the proper part of the city, and The Shambles, the illegitimate part ruled by gangs.
Fargrave Map for Elder Scrolls Online ESO
Delve Maps in The Deadlands
Delves are rather easy, solo or cooperative, small dungeons or caves with single Skyshard and named Boss who drops set gear. Delves are accessible to everyone at any time, see all Delve Maps.
False Martyrs' Folly Delve Map
Zone: The Deadlands
Boss: Kurkron the Mangler
The Deadlands are full of places of punishment, imprisonment, and torture. I suppose Mehrunes Dagon prefers it that way. One such location is the False Martyrs' Folly, where Dagon's displeasure takes the form of prisoners trapped in stone. - Londu of the Mages Guild
False Martyrs' Folly Delve Map with Skyshard and Boss locations ESO
Brandfire Reformatory Delve Map
Zone: The Deadlands
Boss: Kynreeve Brosuroth
Located in the Burn, the Brandfire Reformatory serves a multitude of purposes. We use it to train and indoctrinate our newest recruits, while Lord Dagon's Dremora use parts of the place to torture souls. - Devastor Jera of the Order of the Waking Flame
Brandfire Reformatory Delve Map with Skyshard and Boss locations ESO
There are 2 Delves in The Deadlands, discovering them is necessary for Zone Completion.
To complete a Delve you need to kill a named Boss, you will get Explorer Achievement for that. Additionally, finishing all Delves in a given zone will give you a The Deadlands Cave Delver Achievement.
Bane of the Havocrels - bosses travel route.
Defeat each of the Havocrel Executioners in the Deadlands
- Irncifel the Despolier
- Vorsholazh the Anvil
- Kothan the Razorsworn
Havocrels travel a closed route inside The Deadlands. Only one of the three is present at a time.
Havocrels Travel Route in Deadlands
Irncifel the Despolier, Vorsholazh the Anvil and Kothan the Razorsworn
Reward: Title of Havocrel Hunter.
Hellfire and Brimstone.
Find all of Sister Celdina's lectures in the Brandfire Reformatory.
Location of Sister Celdina's lectures in Reformatory Keep in Brandfire Reformatory (Delve)
Skyshards Location in The Deadlands
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities, check All Skyshards Location.
The Deadlands Skyshards Skyshards Location Map
The Deadlands Skyshards Location Map for ESO
Discover all 6 Skyshards in The Deadlands.
- Atop a natural bridge cut in half, north of the Raging Coast.
- In a deep pit below a toiling foundry.
- Looming over a small camp in the shadow of Annihilarch's Summit.
- Resting atop the sharp teeth of a dead giant in the Shambles.
- Cradled within an altar inside the Brandfire Reformatory.
- On a ledge overlooking green pools inside False Martyrs' Folly.
Points of Interest in The Deadlands
Points of Interest are self-contained stories, Quest Hubs that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.
There are 3 Points of Interest in The Deadlands, discovering them is necessary for Zone Completion.
- Ardent Hope Look upon my citadel and bear witness to the vastness of my legions. I am power. I am destruction. I am inevitable. As are the forces of Ardent Hope. See them and despair. - Mehrunes Dagon
- Wretched Spire Some say Mehrunes Dagon ripped a chunk out of Nirn and tossed it into his own realm. That this chunk became the pitiful settlement known as Wretched Spire, A good story, if you like that sort of thing. I just appreciate that it exists for the Bladebearers to utilize. - Rynkyus
- Fargrave Fargrave sits on a planar nexus. What better place to use as a staging ground? From here, the Order of the Waking Flame has access to Nirn, the Deadlands, and any other realm we desire. - Sister Celdina
Other important locations:
- Burning Gyre Keep The place isn't exactly a secret. At least not to those of us who wander the many realms of Oblivion. The reputation of the keep's warriors is such that other Princes often hire them out to accomplish impossible missions. - Lyranth the Dremora
- Celestial Palanquin Even in the Celestial Palanquin, the need to move contraband forms the basis of a thriving underworld economy. Other than the Shambles, the best place to accomplish such transactions is the infamous Outlaws Refuge, supposedly established by the Gleaners to accommodate their needs.
- Fort Grief Fort Grief sits on an island at the mouth of the Silverfish River in Niben Bay. While it once was a thriving command center for the Imperial Legion, it fell into disuse and disrepair near the end of the First Era and has rarely been occupied since.
- Deadlight Legends abound of destroyed realms and forgotten planes. Oblivion must be overflowing with such places, if the myths and rumors are to be believed. Take the story of Deadlight, for example. They say Mehrunes Dagon demolished the realm and then gave it to his supplicants. - Divayth Fyr
- Isle of Joys Mortals apparently enjoy hunting as much as Dremora do. As I understand it, unlike we Daedra who simply appreciate the challenge, they actually consume whatever prey they catch. Disgusting. I find it hard to believe that Lord Dagon gave them a piece of the Deadlands for such a purpose. - Rynkyus
- Destruction's Solace Some say the citadel-city of Destruction's Solace serves as Mehrunes Dagon's seat of power in the Deadlands. Others insist it is just one of many fortifications the Prince of Destruction utilizes as he tours the width and breathe of his domain.
- Fort Sundercliff Fort Sundercliff rises over the village of Sundercliff, located on the scenic Nibenay Basin. Once it defended the border between Cyrodiil and the eastern provinces of Morrowind and Black Marsh, but it currently sits abandoned due to cutbacks and the ongoing war farther to the north.
- Jynd's Foundry
- Zynoahz's Gaol
- Fleapits District
- Waking Flame Camp
- The Blood Pit
- Annihilarch's Summit
Atoll of Immolation Public Dungeon in The Deadlands
Larger, harder, open world dungeons for groups or cooperative players, includes own quest lines, a Skyshard and a few Bosses. Accessible to everyone. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear, check all Public Dungeon Maps in ESO.
Atoll of Immolation Public Dungeon in The Deadlands
Atoll of Immolation Public Dungeon Map for ESO
Atoll of Immolation Bosses
- Havocrel Duke of Storms
- Count of Cataclysms
Zone Story Quests in The Deadlands
Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.
There are 6 Zone Story Quests in The Deadlands.
The Celestial Palanquin
I met a mysterious woman who calls herself the Anchorite. A strange magic connects us that may have something to do with Lyranth the Dremora. The Anchorite asked me to help her find Lyranth and investigate the Order of the Waking Flame in Fargrave.
The Anchorite wants me to talk to Madam Whim at the House of Whims in Fargrave and Initiate Tilgo in the Deadlands to see what they know about Lyranth, the votive runes, or the Order of the Waking Flame.
Our only clue as to the next step in Sister Celdina and the Waking Flame's plans is an encoded note we can't decipher. Both Lyranth and the Anchorite believe that we can find someone in Fargrave who can translate it for us.
Lyranth asked me to take the coded message we found in the bathhouse to Madam Whim to see if she knows anyone who might be able to decipher it.
The Durance Vile
We destroyed an Incarnate at Burning Gyre Keep, but Lyranth believes that the Waking Flame plans to create more. She wants to find the Riven Cataclyst before they do—and she thinks the Bladebearer Dremora can point us to our goal.
Lyranth suggests we bring Arox the Mutilator with us to find the Bladebearer clan. I should talk to Arox.
Born of Grief
The mad prisoner Elegian, creator of the Riven Cataclyst, told me we can get to the device by going to Annihilarch's Summit. I need to locate the cataclyst before Sister Celdina unleashes more Incarnates to attack Fargrave and Nirn.
Lyranth told me to gather Arox and prepare myself for the journey to Annihilarch's Summit. I should talk to the daedrat and have him hop into my pack.
We destroyed the Riven Cataclyst at Fort Grief, but Sister Celdina escaped. We believe she retreated to a hidden stronghold in a forgotten realm known as Deadlight. We need to find this realm and deal with the cult once and for all.
Lyranth wants me to find Rynkyus in the Plaza of Portals and determine if his scouts have had any luck tracking down Sister Celdina or locating the lost realm of Deadlight.
Against All Hope
We defeated Sister Celdina, but Valkynaz Nokvroz captured the Anchorite. He wants to use her blood as fuel for his own cataclyst device. Lyranth thinks Nokvroz is holding her in his fortress, Ardent Hope. We need to rescue her.
Lyranth believes we can use the Waking Flame portal key to open a way into Ardent Hope. I need to talk to Madam Whim to see if she will help us re-attune the key to this location.
Gates of Oblivion Epilogue Quests
The Last Ambition
Lyranth thinks we need to find the Fourth Ambition and gather up Sombren and Calia before Mehrunes Dagon goes after them and launches his next plot to conquer Nirn. She has once again asked me to help her.
Lyranth has Eveli looking through the notes of the Longhouse Emperors. I need to meet her in Fargrave's Plaza of Portals to see if she's learned anything new.
Sombren decided to join Mehrunes Dagon. He stole Calia's power and added it to his own. Now we must protect the Anchorite and figure out how to find and use the egonymic if we hope to defeat Sombren and Mehrunes Dagon.
Lyranth wants me to show the Daedric relic we found in the vault to the Anchorite. Perhaps it will trigger a memory and tell us more about the egonymic.
Hope Springs Eternal
Mehrunes Dagon has been defeated and his plot to take over Tamriel has been thwarted. Eveli thinks we need to check in with our allies and rendezvous in Leyawiin.
Eveli and I need to head to Fargrave to speak to Madam Whim and Calia and inform them of Mehrunes Dagon's defeat.
Wayshrines in The Deadlands
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.
There are 11 Wayshrines in The Deadlands, discovering them is necessary for Zone Completion.
- Raging Coast Wayshrine
- The Blood Pit Wayshrine
- Ardent Hope Wayshrine
- Wretched Spire Wayshrine
- False Martyrs' Folly Wayshrine
- Annihilarch's Summit Wayshrine
- Wounded Crossing Wayshrine
- The Scourshales Wayshrine
- Fargrave Outskirts Wayshrine (Fargrave)
- Fargrave Wayshrine (Fargrave)
- The Shambles Wayshrine (Fargrave)
Crafting Set Stations in The Deadlands
Set Stations are locations in the world where you can craft items with specific item set bonuses.
There are 3 Crafting Set Stations in The Deadlands, discovering them is necessary for Zone Completion.
The Wretched Vitality Set
In Stormwright's Cleft Crafting Set Station (need 3 traits).
- (2 items) Adds 111 Magicka Recovery
- (3 items) Adds 111 Stamina Recovery
- (4 items) Adds 111 Weapon and Spell Damage
- (5 items) While in combat, applying a Major Buff or Debuff to a target grants you 260 Magicka and Stamina Recovery for 15 seconds. While in combat, applying a Minor Buff or Debuff to a target grants you 130 Magicka and Stamina Recovery for 15 seconds.
The Iron Flask Set
In Forgotten Feretory (Fargrave) Crafting Set Station (need 5 traits).
- (2 items) Adds 1037 Maximum Health
- (3 items) Adds 1037 Maximum Health
- (4 items) Adds 1280 Armor
- (5 items) When you drink a potion while in combat, gain 7779 Armor for 20 seconds.
The Deadlands Demolisher Set
In The Razorworks Crafting Set Station (need 7 traits).
- (2 items) Adds 943 Maximum Stamina
- (3 items) Adds 111 Weapon and Spell Damage
- (4 items) Adds 943 Maximum Stamina
- (5 items) Your Bash attacks deal 935 more damage. When you Bash, you also deal 302 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.
Treasure Maps in The Deadlands
Treasure Maps can be found in game as a loot or can be obtained with the Collector's Editions. Each map shows a place where you can dig up a treasure chest. You can only do this if you have a map.
There are 2 Treasure Maps in The Deadlands.
TM I - The Deadlands Treasure Map I
TM II - The Deadlands Treasure Map II
World Bosses in The Deadlands
World Bosses (Group Bosses) are powerful elite encounters, to defeat them you will generally need the help of other players. Defeating a world boss can award you higher tier gear.
There are 2 World Bosses in The Deadlands, defeat them is necessary for Zone Completion.
- The Abomination Cradle - Taupezu Azzida
- Den of the Unmaker - The Unmaker
How do I get to the Deadlands map? ›
The Deadlands map can be found by zooming all the way out to the view of Nirn and clicking on the "Deadlands" or "Fargrave" circles to the bottom right of the continent of Tamriel.How do I access the Deadlands in eso? ›
To access The Deadlands, you need an active ESO Plus membership or purchase the DLC Deadland from the Crown Store and travel to the city of Fargrave by using a Wayshrine or go directly to the outskirts of Fargrave or by accepting the quest “The Celestial Palanquin” from the Stories section in the Collections UI.Is Deadlands DLC free? ›
The Deadlands DLC is free for al ESO Plus members and available for purchase for 2,000 crowns from the in-game Crown Store (listed under DLC).Is ESO Deadlands part of Blackwood? ›
9/10 It's A Continuation Of The Blackwood Chapter...
While the Deadlands DLC is markedly shorter than the Blackwood chapter (having six main quests vs. 11 main quests), there is additional content beyond the Deadlands main quest that ties the two narratives together.
The Deadlands DLC is free for all ESO Plus™ members and available for purchase for 2,000 crowns from the in-game Crown Store (listed under DLC).What is the Deadlands DLC? ›
This DLC is the second time a Daedric realm is available as an explorable zone in the game. The DLC also includes the Gates Of Oblivion story epilogue, playable only after completing both Blackwood and The Deadlands. The loyalty reward for Deadlands is the Oblivion Explorer's Headwrap.